![]() ![]() By exploiting time travel elements we've fused two eras of technological understanding a Victorian steampunk style with the present day.Ĭombined with natural influences from the prehistoric island, there is an unusual marriage of technology and nature across time. We can reveal that the name of the sequel will be Stranded: Mysteries of Time to reflect the importance time travel plays in the game. This time round we'll be speaking with the Stranded design team who are currently creating the game's environments, scripting compelling missions, as well as putting the final touches to the plot. It's been a busy month for the Stranded team as we've implemented the vast bulk of gameplay and design to transfer our ideas from paper to playable demo. Second in our series of articles following the design of Glu Mobile's second Stranded game (read the Stranded 2 Developer Diary: Part 1 ), by EMEA head of studio Chris White.
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